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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Leonardo Adami
Science and Trade Institute Caldari State
20
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Posted - 2015.10.08 04:42:22 -
[1] - Quote
Well I just started training confessor, at least I'll get a couple months out of it before they get the nerf hammer. |

Leonardo Adami
Science and Trade Institute Caldari State
20
|
Posted - 2015.10.08 21:41:40 -
[2] - Quote
afkalt wrote:Rek Seven wrote:OMG destroyers are good at killing frigates?  NEEEERF My jackdaw made a prophecy run away.
Bad prophecy fit and pilot. |

Leonardo Adami
Science and Trade Institute Caldari State
21
|
Posted - 2015.10.10 15:09:23 -
[3] - Quote
Zappity wrote:The fatigue and mode bonus decay are both bad ideas. Decay especially just leads to clickety-click-click to refresh. Fatigue is just annoying and defeats the purpose of having switchable modes.
Just nerf them, especially Svipul and confessor.
The svipul needs a hard nerf, the confessor just needs to be restricted to mwds with a slight and I mean slight range nerf. |

Leonardo Adami
Science and Trade Institute Caldari State
28
|
Posted - 2015.10.16 21:01:13 -
[4] - Quote
Ares Desideratus wrote:The main problem for me personally with T3Ds, is that I have flown the Confessor a lot and it totally outshines pretty much the entire frigate line-up of laser ships. Even pirate frigates like the Succubus, is totally overshadowed by the Confessor. The entire advantage of flying a Succubus, is that you can reach relatively high speeds with an AB which is great for range control and speed tanking, yet the Confessor can easily fit a 10mn AB and go faster than a Succubus with far better tank, damage and range (including the ability to switch modes). The Confessor is also significantly cheaper and so there is very little reason to fly a Succubus when you could fly a Confessor.
So not only are they great at killing frigates, but they actually make better frigates themselves in a lot of cases, especially if you compared them to the combat frigates like AFs and pirate frigs, and they can even align as fast as Interceptors, say what? PLUS they got the damage, tank and especially mobility to still be competitive with cruiser sized ships.
Overall T3Ds were a terrible idea in the first place. Its kind of mind blowing that such a bad ship design actually made it into the game. Were stuck with them now, but at least its been fun. Im sure everything will turn out OK anyway
It's a freaking destroyer, it's supposed to outshine all the frigs rofl, no frig should have any business going up against a destroyer period. You're whole post is just plain bad.
Edit to fix typos |

Leonardo Adami
Science and Trade Institute Caldari State
28
|
Posted - 2015.10.16 21:04:55 -
[5] - Quote
Also y'all stop derailing the thread it's focus is t3d's, you want to talk about cruisers and such there are other threads for that. |

Leonardo Adami
Science and Trade Institute Caldari State
28
|
Posted - 2015.10.16 21:48:47 -
[6] - Quote
Stitch Kaneland wrote:Leonardo Adami wrote:Ares Desideratus wrote:The main problem for me personally with T3Ds, is that I have flown the Confessor a lot and it totally outshines pretty much the entire frigate line-up of laser ships. Even pirate frigates like the Succubus, is totally overshadowed by the Confessor. The entire advantage of flying a Succubus, is that you can reach relatively high speeds with an AB which is great for range control and speed tanking, yet the Confessor can easily fit a 10mn AB and go faster than a Succubus with far better tank, damage and range (including the ability to switch modes). The Confessor is also significantly cheaper and so there is very little reason to fly a Succubus when you could fly a Confessor.
So not only are they great at killing frigates, but they actually make better frigates themselves in a lot of cases, especially if you compared them to the combat frigates like AFs and pirate frigs, and they can even align as fast as Interceptors, say what? PLUS they got the damage, tank and especially mobility to still be competitive with cruiser sized ships.
Overall T3Ds were a terrible idea in the first place. Its kind of mind blowing that such a bad ship design actually made it into the game. Were stuck with them now, but at least its been fun. Im sure everything will turn out OK anyway It's a freaking destroyer, it's supposed to outshine all the frigs rofl, no frig should have any business going up against a destroyer period. You're whole post is just plain bad. Edit to fix typos The fact destroyers are killed fairly frequently by t1 and t2 frigs beg to differ. Ive killed plenty of thrashers in my jag to say youre wrong. Yes destroyers should kill frigs, but they should not obsolete an entire class of frigates. I could take apart a thrasher/catalyst/coercer etc with an arty jag. Or even a breacher. There is no way for me to kill a svipul, fessor, hecate, jackdaw who has a clue how to fit with an AF or t1 frig. Skill at flying/fitting should determine a fight, not "i need to bring a battlecruiser or neut vexor to break this destroyer's tank".
If your killing destroyers in frigs that's a pilot problem not ship problem, they're different. |

Leonardo Adami
Science and Trade Institute Caldari State
38
|
Posted - 2015.10.19 01:06:18 -
[7] - Quote
Ares Desideratus wrote:Leonardo Adami wrote:
It's a freaking destroyer, it's supposed to outshine all the frigs rofl, no frig should have any business going up against a destroyer period. You're whole post is just plain bad.
Edit to fix typos
Actually I don't have a problem with destroyers beating frigates. Destroyers should be able to murder frigates generally speaking. But the T3Ds are so much better than frigates in every practical sense that they completely obsolete them, they aren't just better in a straight up fight, they're better in virtually any situation. Aside from aesthetics and personal preferences, there is no reason to fly a Jag, Wolf, or Dramiel when you could fly a Svipul. It outshines them all in practically any role. Same goes for the Confessor overshadowing ships like the Succubus and Retribution. Not only does it have vastly superior tank and gank numbers, but the Confessor is actually faster and more agile than a Retribution, and with a 10mn AB fit, it outshines the Succubus in the Succubus's own role, which is going super fast with an AB. No reason to fly an AB Succubus when you could fly a 10mn AB Confessor, it has better tank, so much more damage, more versatility and range, etc. j
Basically you're saying the minmatar ships suck and I agree. Svipul is grossly OP, don't deny that and have stated many times it's the case. I've also stated confessor shouldn't be allowed to use 10mn ab. But that post I quoted was and is bad . And I stand by my previous statement(s). I also feel all AF's need to be looked at before they balance the T3D's because as it stands they're all pretty much crap and they were this way pre t3d's it's just blatantly obvious to even the most obtuse of individuals now.
While I'm here I'll say the Hecate is very well balanced imo and the jackdaw has to much tank and not enough dps.
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Leonardo Adami
Science and Trade Institute Caldari State
39
|
Posted - 2015.10.19 21:02:37 -
[8] - Quote
baltec1 wrote:Leonardo Adami wrote:
Basically you're saying the minmatar ships suck and I agree. Svipul is grossly OP, don't deny that and have stated many times it's the case. I've also stated confessor shouldn't be allowed to use 10mn ab. But that post I quoted was and is bad . And I stand by my previous statement(s). I also feel all AF's need to be looked at before they balance the T3D's because as it stands they're all pretty much crap and they were this way pre t3d's it's just blatantly obvious to even the most obtuse of individuals now.
While I'm here I'll say the Hecate is very well balanced imo and the jackdaw has to much tank and not enough dps.
AF don't need to be buffed the 4 destroyers that are causing all of the imbalance need nerfed.
You're completely wrong in every way. AF's were rarely used before and even less so now (I agree the T3d's didn't help this one bit). They were "balanced" prior to the tiercide which was a long while ago and haven't been touched since. I know drugs in eve are good for you but no matter what anyone tells ist drugs irl are bad. Whatever drug you were on when you posted this I highly recommend you stop taking it asap.
And no the hecate does not need a nerf. The svipul needs one badly, the confessor needs to be tweaked and the jackdaw needs to be reworked so it has less tank more dps. |

Leonardo Adami
Science and Trade Institute Caldari State
42
|
Posted - 2015.10.21 01:54:19 -
[9] - Quote
baltec1 wrote:Stitch Kaneland wrote:
No they dont actually. Many frigs dont realize they arent pointed and fight to the end. Ive flown honor point fits frequently and youd be surprised how many dont realize they arent pointed.
I fly them too, most will run and the inability to shut down a MWD will hurt.. Stitch Kaneland wrote: Who said the web was isolated to a destroyer though?
I did when we started to compare the Hecate with the other very high damage destroyers. Stitch Kaneland wrote: Ganking or for bait fits. Newbro friendly or you just need a dps powerhouse for cheap and have support ships to cover the tackle aspect. I.E, frigate gang with a few catalysts to kill larger ships. Its fairly common in FW.. i know, i know. Things exist other than ganking in HS and roaming nullsec.
So none then because the Hecate will bring more damage, tank, utility, fitting room, cap, and speed than all of the other options can. This is why it is not balanced, the other destroyers must make hard choices while the Hecate can bring all of the options in one fit. It is also the reason why ships like the enyo and ishkur have been relegated to near uselessness, the Hecate out preforms everything in its level and below, same with the rest of the t3d lineup.
Based on your responses it's clear you are only out for blood and have no clue regarding balance of the T3ds. |

Leonardo Adami
Science and Trade Institute Caldari State
49
|
Posted - 2015.10.25 15:02:04 -
[10] - Quote
So has this focused group fizzled out? |
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Leonardo Adami
Science and Trade Institute Caldari State
51
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Posted - 2015.10.28 17:12:56 -
[11] - Quote
Losing the 10mn on the confessor would hurt pve, not PvP so much. I love beam confessor a lot, and you have to have max fitting skills and use a lot of meta items to make it fit, so with the need please don't reduce cpu/pg doing so would be detrimental to a lot of great but not op fits. Especially for the confessor. |

Leonardo Adami
Science and Trade Institute Caldari State
53
|
Posted - 2015.10.29 23:38:45 -
[12] - Quote
FT Diomedes wrote:elitatwo wrote:FT Diomedes wrote:The Confessor is just fine with a 5mn MWD. I've never used a 10mn AB on the Confessor, for philosophical reasons, and I've had plenty of success with it. Perhaps I am doing it "wrong," but the ship really does work without a 10mn AB. Maybe but you cannot sig-tank with a mwd. I guess your fit uses pulses instead of beams so being close is what you want. The 10mn beam fit is different to fly that's why I fly it this way. But this is also a matter of taste. How you like to fly and I may be completely different and that is fine. Let's not discuss taste. Completely agree. Different play styles for different folks.
I fly with a mwd and beams and fly without a 10mn ab. Flys like a big slicer little omen navy issue. All of which do great without oversized ab's. |

Leonardo Adami
Science and Trade Institute Caldari State
55
|
Posted - 2015.11.02 23:36:01 -
[13] - Quote
Any update on plans for these ships, or how the focus group is going? |

Leonardo Adami
Science and Trade Institute Caldari State
60
|
Posted - 2015.11.25 04:00:47 -
[14] - Quote
SaB0TaG3 wrote:If you want to fix T3Ds without them completely overpowering the meta like they currently do, I would suggest changing the following:
- Take away the scan res bonus from sharpshooter mode. T3D gatecamps (especially arti svipul) are extremely oppressive. Not even frigs can get past. Otherwise, the scan res effects are negligible. If the point was to make them a gate camping ship, it succeeded.
- Reduce the sig radius reduction to 33% per level instead of 66%. The resist bonus is way more than enough to make the T3Ds tanky. They don't need to also not be able to be hit well by the ships that should be killing them (cruisers).
- Mode switching: Maybe only allow them to switch modes if they haven't used an agressive mod in a certain amount of time, or make the mode switch timer longer.
- PG is a little too high on the svipul, oversized AB, and double extended ships should not still be able to use the largest guns imo. There's no sacrifice to be made while fitting.
- When you jump through a gate and start off in speed mode, then start aligning and switch modes, you pretty much instawarp. Not sure if this was intended, but on top of all the other things that make T3Ds op, this also makes them mostly invulnerable on gates. Messing with the conditions for mode switch might fix this.
I agree with all this except for the mode switching. I don't believe Increasing the time between switches is the way to go. Make the modes more desirable to use so people actuallly switch. But everything lose is spot on. |
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